March
27th marked the arrival of the single most anticipated Playstation 2 disc to the states
and it's only a demo. That's right, us Yanks finally have the opportunity to witness
firsthand Hideo Kojima's masterpiece in the works. Although only a demo disc, Metal Gear
Solid 2 already has enough features and goodies to keep gamers glued to their set for
hours.
Upon starting the game, you get the
option to review the storyline from Metal Gear Solid in a book review type format. It
basically tells the story of what happened during the Playstation classic, but the book
review format gives it some nice style. There is also a training option that details
Snake's moves, complete with descriptions and a cool snippet of game play footage to show
the player how each move looks. When starting a new game (you can't continue, it's only a
freakin' demo), you have the option of choosing difficulties ranging from very easy to
very hard. So, being the gutless little prick that I, er, you are, you put it on very easy
and strap yourself in. To start off, the intro is simply amazing. Rain comes down in
sheets and beads off Snake's trench coat while smoke pours out of his cigarette. As Snake
walks along the George Washington Bridge in New York, cars pass by leaving blurred
taillight trails and the oncoming cars nearly blind you with their lights. I won't go in
to the whole introduction, but let me just tell you that between the rain beading off the
screen like it would on a camera lens from Snake's ripcord being blown around in the wind,
it's damn impressive. A particularly engrossing part takes place when Russian troops storm
the ship that Snake has landed on, changing his mission from one of evading unarmed
Marines to evading and taking out sub-machine gun toting terrorists. The Russian soldiers
realistically clear the deck and sneak up on the Marines with combat knives in hand. You
just haven't lived until you've seen a guy's jugular spurt out a two foot stream that in
the gusting wind.
After the introduction has properly
pumped you up, it's time to take charge and either sneak by or kick some Ruskie boo-tay.
This is where you first learn that although it's gonna take you a little bit to acclimate
yourself to the game, once you do, there isn't going to be any trouble getting Snake
around. The controls are tight and responsive with great usage of the PS2 controller.
Moves familiar to the MGS crowd such as wall hugging, crawling under tables, snapping
necks and 3rd person auto-fire are all in, but the new animations and moves are really
welcome additions. First off, there's the first person perspective that allows you to draw
a bead on just about anything you want to. In the first Metal Gear Solid, the Playstation
took care of aiming for you, so you really didn't have a lot of control over where you
shot without using the lovely sniper rifle. That's all changed though as Snake can whip
out his weapon and point it anywhere he wants with the help of the left analog stick.
While hiding under a set of shelves in a store room I managed to send a round through one
of the soldier's feet, causing him to drag it along as he walked. Taking out his other
foot caused him to flop to the ground, where after he propped himself up against the wall
and went for his radio before I finished him off with a shot to the crotch. Secondly, the
new dive-over-the-rail-and-hang move helps you out of some really tricky situations and
even allows Snake to knock out anyone standing below.
But really, I'm sure you've heard some of
this before if you've been even remotely interested in videogaming, so I'm sure the real
question you have is, "But what exactly can a sick bastard like me do with this
marvelous game?" Well slappy, plenty. First off, you can pretty much shoot anything.
You've probably heard about the bar and the magazine rack, but there's also a TV that has
an awesome dying effect if you hit it. Pipes produce steam when shot, fire extinguishers
spray out uncontrollably after being punctured, disorienting the bad guys and showing any
nearby laser traps. In the kitchen, dishes shatter when hit and hanging pots and pans
swing around after giving a loud "clang!" While the surroundings are great, it's
the interaction between the bad guys and your ammunition that really provides that extra
spark. Sneak up on a sentry and pull your gun and Snake will tell them to freeze (or
something like that, the voice acting is still in Japanese). If you move around to the
front, you can point the gun at their head or their crotch, both causing the soldiers to
cry for mercy and shake, often producing useful items for Snake to pick up. If you're not
feeling merciful, a quick head shot will spray some blood on a nearby wall, or a crotch
shot will double the guy over as he dies a most agonizing death. If you're feeling a bit
more medieval, pop his radio so he can't call any of his buddies and see what types of
interesting bodily piercings you can give him with your .9mm. Limb shots aren't fatal
right away, so you can enjoy watching them crawl away in fear before giving them the final
.9mm Justice.
The final battle of the demo with the
Russian troop leader who also happens to be a hairy armpitted, pregnant but not-showing
woman is ICONIC. As you hide behind whatever cover you can find and swing around for a
shot around the corner, your heart will race as the bullets fly past Snake. It's a fairly
easy battle, but if it's a sign of things to come in the game, I'm there.
In all, this demo just reaffirms each
gamer that Sons of Liberty is going to be one of the best videogames of all time. The demo
is amazing and oh, by the way, Zone of the Enders, possibly the most visually stunning
(finished) game for the PS2 comes with it. What a bonus! If you're even interested in
seeing what will be the benchmark for the videogaming future, I suggest you run out and
pick up this great demo and this great game. It just goes to show you, Konami is our
friend and Hideo Kojima is our fearless leader. If all developers could emulate him, we
wouldn't have to even hear about crappy games because they wouldn't exist. All hail Kojima
and his newest creation! |